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D&D 5e Stat Roller

Roll your scores

4d6 drop lowest: roll four six-sided dice, drop the lowest, and add the other three. Repeat six times, once per ability.

Your rolls stay in your browser — no dice needed.

Scores are listed in order: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma. Assign them to any ability you like — the order is not fixed.

Your scores
—
Total of your six ability scores
Highest score—
Lowest score—
Average score—
Standard array total72
vs. standard array—
The calculation
4d6, drop the lowest, six times
—

Example: rolling 6, 5, 4, 2 with 4d6 drop lowest gives 15 (+2). Click “Roll ability scores” for a fresh set of six.

Behind the numbers

How ability score rolling works

Every D&D character has six ability scores: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. The standard way to roll them is 4d6 drop lowest: roll four six-sided dice, drop the lowest die, and add the other three. Do that six times. Each score also gives a modifier, which is what you actually add to dice rolls in the game.

The formulas
Score = sum of the kept dice

4d6, drop lowest: 6 + 5 + 4 = 15 (the 2 is dropped)

Modifier = (Score − 10) ÷ 2, rounded down

Score 15 → (15 − 10) ÷ 2 = +2. Score 8 → (8 − 10) ÷ 2 = −1.

Standard array = 15, 14, 13, 12, 10, 8

Total 72. Use it instead of rolling if you want a fair, fixed set of scores.

A few comparisons

Worked examples

RollScore & modifier
4d6: 6, 5, 4, 2 (drop 2)15 (+2)
3d6: 3, 3, 39 (−1)
4d6: 6, 6, 6, 6 (drop 6)18 (+4)
4d6: 4, 4, 4, 4 (drop 4)12 (+1)
Score 8Modifier −1
Standard array15, 14, 13, 12, 10, 8 (total 72)

Rolling ability scores, without the guesswork.

01

The average score from 4d6 drop lowest is about 12.24, so a typical set totals around 73 — close to the standard array’s 72.

02

Roll your six scores first, then assign them to abilities: put your highest score where your class needs it most.

03

A score of 10 or 11 gives a +0 modifier, so scores below 10 are the ones that actually hurt.

04

3d6 gives lower, swingier scores (average 10.5 per score). Use it only if your table wants a grittier game.

Good to know

Your D&D rolling questions, answered.

What is 4d6 drop lowest?

Roll four six-sided dice, drop the lowest die, and add the other three. Repeat six times, once for each ability score. It is the standard rolling method in the Player's Handbook.

What is the standard array?

The standard array is 15, 14, 13, 12, 10, 8, a total of 72. It is the fixed set of scores you can use instead of rolling.

How do ability modifiers work?

Modifier = (score − 10) ÷ 2, rounded down. A score of 15 gives +2, a score of 10 gives +0, and a score of 8 gives −1.

Can I reroll a bad set of scores?

The rules do not require a reroll, but many tables allow one if your total is very low or no score is above 13. Agree the rule with your group before you roll.